Yeah, I seem to do this a lot. I get really excited and dive into programming something. Then I start hitting a few road blocks, then life picks up and I get busy, and soon programming gets quite left in the dust. It's Summer now for me, and while my schedule is still a bit hectic, I have actually been getting work done. Nothing visible, yet, but I'll talk about what I've gotten done so far, and what my plans are next.
Labels: Low Level Programming , Scripting , Technical Programming , Unity , 1 comments
Labels: Charge , Code Refactoring , Component Entity System , 0 comments
Well, I figured the more I post, the more I'll inspire myself to get some work done :D. I haven't really finished anything that I can show off yet. I've been digging through and refactoring code. With all the work I'm putting in, it would seem Charge is going to be practically rewritten by the time I'm done with it.
Labels: Charge , Daily Update , Portable Framework , Super Card , 0 comments
Well, I apologize for my lack of posts in the last month or so. I've been quite busy rambling about. But now I have tons of inspiration built up inside. I'm finding I have a big issue balancing game programming with gaming. I love programming, but I don't play games often. I believe as I program games, it's equally as important to play them. Playing games is what sparks the desire, and inspires, so without it, I burn out quite fast.
Well I'm now reading a book called Game Coding Complete. It's about 900 pages or so, and I love it. Lately I haven't really gotten anything tangible done, so I haven't been posting =/. I have been writing down a lot of different ideas to implement AI in Charge, but theres a few kinks I can't seem to get around. There's a chapter on AI on Game Coding Complete, and I still have about half of Programming Game AI By Example to read, so I'm hoping between those, I'll find some intelligent solutions.
Well I'm pretty sure there's some stuff I forgot to mention in my last post!
Labels: Charge , NDS Development , Portable Framework , 0 comments
Well I've been thinking a lot about Charge, and I think I'm finally starting to get to a good point with the AI.
So I worked again on Charge today, and I finished something =D.
Sorry for the delay! I was on vacation for practically two weeks. But now I'm back and refreshed; ready to code!
Labels: Charge , New Project , SDL Video Tutorials , UPS , Vacation , 0 comments
So hey, go check my youtube channel to watch my new SDL Video Tutorials! I have two up so far, with a third already made. But I'm running into a problem.